Mass Effect 3: 4 Dec Multiplayer Balance Changes

This week’s balance changes and new characters are out:

Unlocking Male Quarian Marksman Soldier and challenge

New hazard maps available this week are Firebase Ghost and Firebase Giant

Stimulant Pack Power
– Base damage bonus decreased from 10% to 5%
– Base max shield bonus decreased from 2000 to 1200
– Evolution 5 weapon damage bonus decreased from 10% to 8%

Havok Strike Power
– Base cooldown reduced from 10 to 8 seconds
– Base damage increased from 500 to 600

Acolyte Pistol
– Base damage decreased from [420.2-490.0] to [378.0-441.0]

Saber Assault Rifle
– Base damage increased from [427.9-534.8] to [460-575]

Valkyrie Assault Rifle
– Base damage increased from [114.2-142.8] to [119.9-149.9]

It’s a sad day for Turian Ghost Infiltrators being completely invincible with Stimpaks … it’s also a sad day for the Acolyte – I really don’t think it needed more nerfing at all. ¬†Le sigh. ¬†Haven’t played yet with the Quarian Marksman but I’m not super excited about it because it’s just so weapon-based and Sabotage never works very well for me. ¬†**Update** ¬†Ok, just played some Platinum with the new character and I’m not super impressed. ¬†I used a Piranha X which basically only allowed me to empty out two clips before Marksman wore off (I spec’d for damage, not duration). ¬†Sabotage was all but worthless to me – I think it may have stopped one Pyro in its tracks and that’s it. ¬†I also tried the Harrier IX with it and though it raped enemies, I ran out of ammo completely with each Marksman use even though I had on the spare ammo clip.

What do you think of this week’s changes? ¬†Let me know in comments!

5 Comments

  1. Valhalen December 5, 2012
  2. Minion4D December 5, 2012
  3. Alexander M. December 6, 2012
    • girlplaysgame December 6, 2012
      • valhalen December 7, 2012

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