Mass Effect 3: September 4 Multiplayer Balance Changes

This week saw NO nerfs and quite a few buffs (so I can continue to murder with my Piranha for at least another week)!  You can read the official update [here].

Basically, there were a couple big wins this week – the Submission Net power on the Batarian Sentinel got a major buff at all levels, as did its health and shields.

The Vanguard class got its Biotic Charge base force increased, which means that the Vanguards can now stagger Phantoms reliably.

Lastly, the Turian characters got cooldown and fitness buffs.

I don’t really use any of these classes, so it doesn’t matter much to me, but it will be nice to see some Turian and Batarian characters in Random Matches – I rarely see anyone playing as as those classes!

What do you think of this week’s balance changes?  Let me know in the comments!

Leave a Reply

Fallout 4: Best Mods of Week 20/21 – the only mod that ever mattered, KS Hairdos for Fallout!
Fallout 4: Best Mods of Week 19 – Resident Evil armor, swag outfits, & doggy armors
Fallout 4: Best Mods of Week 18 – poses and mannequins, oh my!
Fallout 4: Best Mods of Week 17 – immersion breaking or immersion making mods, you decide
36+ Witcher armor and outfit mods for Skyrim
Skyrim: 49+ Assassin’s Creed armor and outfit mods for Skyrim
13+ Christmas (Saturalia) Skyrim mods to get you in the holiday spirit
Skyrim: 13 Best Jewelry and Accessory Mods to Bling Out Your Dragonborn
How to build your own PokeVision map in 5 minutes or less
Top 6 Best Pokemon Go hacks, cheats, tips, and tricks … so far
Fallout Shelter: 1000 Lunchbox Hack and Other Cheats [No Jailbreak Required]
Horrifying Video Game Avatars made with MyIdol
%d bloggers like this: