Mass Effect 3: Multiplayer Balance Changes 21 Aug 2012

Another day, another nerf.  Here are the most recent changes Bioware posted for Mass Effect 3 Online Multiplayer:

Locust SMG
– Damage increased from [34.3-42.8] to [37.7-47.1]

Crusader Shotgun
– Damage increased from [486.6-608.3] to [530.9-663.6]

Kishock Sniper Rifle
– Damage multiplier for full charge increased from 150% to 175%

Biotic Charge Power (all kits excluding the Krogan)
– Base damage increased from 250 to 400
– Base force increased from 500 to 600

Biotic Charge Power (Krogan only)
– Base damage increased from 400 to 500
– Evolve 4 melee damage bonus increased from 25% to 40% and duration increased from 4 to 5 seconds

Biotic Charge Power (all kits including the Krogan)
– Rank 3 damage and force bonus increased from 20% to 30%
– Evolve 1 damage and force bonus increased from 30% to 40%
– Evolve 3 weapon damage bonus increased from 15% to 25% and duration increased from 3 to 5 seconds
– Evolve 4 power damage bonus increased from 25% to 40% but duration decreased from 15 to 10 seconds
– Evolve 5 chance to cause no cooldown increased from 25% to 33%

Electric Slash Power
– Base cooldown increased from 5 to 8 seconds

Biotic Slash Power
– Base cooldown increased from 5 to 8 seconds

Sticky Grenade Power
– Base damage increased from 750 to 900

Analysis:  Meh.  I don’t care about these changes that much since I don’t typically play as a Vanguard or use the weapons Bioware buffed this week (though now it appears the worthless Crusader shotgun might be usable with a 10% buff, so that’s good news).

I am slightly mad that they nerfed the Electric Slash for the N7 Shadow – given that you can’t really use Shadow Strike on Platinum, it’s annoying that they would mess with the Electric Slash, even though it is pretty powerful.  At least they didn’t nerf the Piranha again like they did last week – I can still do speed runs, yay!

What do you think about this week’s nerfing/buffing?  Let me know in the comments!

Leave a Reply

Fallout4 2016-02-04 19-21-02-73
Fallout 4: Best Mods of Week 12 – coursers, snipers, and slightly better looking NPCs
Fallout4 2016-01-28 17-51-33-51
Fallout 4: Best Mods of Week 11 – Lawn decorations gone wild
Fallout4 2016-01-20 23-11-21-24
Fallout 4: Best Mods of Week 10 – bobble girls and post-apocalyptic fashion
Fallout4 2016-01-13 21-43-50-35
Fallout 4: Best Mods of Week 9 – importing settlements, crafting letters, and bobbling bobbleheads
TESV 2015-12-18 23-54-32-65
13+ Christmas (Saturalia) Skyrim mods to get you in the holiday spirit
TESV 2015-10-25 19-40-28-13
Skyrim: 13 Best Jewelry and Accessory Mods to Bling Out Your Dragonborn
Skyrim: 15 Halloween mods that are way 2spooky4me
Skyrimcam’s 41+ Essential Skyrim Mods for a Realistic, Next-Gen Experience 2015
Photo Jun 18, 4 36 12 PM
Fallout Shelter: 1000 Lunchbox Hack and Other Cheats [No Jailbreak Required]
Horrifying Video Game Avatars made with MyIdol
Puzzles & Dragons: Infinite HP/ATK/RCV/Skill Hack – No Jailbreak
Candy Crush Saga Hack – Unlimited Lives and More! [NO JAILBREAK]
%d bloggers like this: